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Everything posted by Skye Prower
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Yeah, I can see the influence on the cover. :) Hmm... maybe I should check out the Star Fox games then...
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"A... a little," Stacey confessed. ----------- "I think.... do you want to go somewhere more comfortable for this... maybe your garden?"
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"Just a little," giggled Miles.
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"Yeah... but at least it's not the guy they're here to protect," said Miles. -------------- "Yeah, you're probibly right," said Stacey. ----------- "Do you... really want me to tell you?" asked Zoe
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Yes, it seemed like the best way to handle it. And as I suspect a few people might be confused by me bringing up Gerry Anderson, here's a side bonus. A look at: Gerry Anderson! 5... 4... 3... 2... 1! Back in the 1960's in the UK, Gerry Anderson created his Supermarionation series. These shows were made using a combination of puppets and excellent model work. In fact, the model work still hold up pretty well today in terms of effects, especially when the new releases tend to remove the occasional visible string. Of course, these shows weren't perfect, and have been parodied over the years. But most of the time they're remembered fondly, and the parodies are done in good nature, rather than insulting. Ironically, Gerry Anderson always wanted to do live action television, and kept putting as much effort as he could into his Supermarionation shows in the hopes he'd be 'promoted' to producing a live action show. But the shows were TOO good, so he got boxed in as 'the puppet guy'. And, when he did go live action, well... unfortunately those shows didn't age as well as his Supermarionation ones. Well.... that's putting it kindly. They are horrendously cheesy! I mean really, REALLY so! But having said that, I really hope Some of his shows include: Fireball XL5: A space show somewhere between Flash Gordon and Star Trek Stingray: Underwater adventures and one of the first shows to be broadcast in colour. Thunderbirds: His most famous show. The International Rescue organisation protect the world from disaster with their five Thunderbird craft. Captain Scarlet: Humans accidentally trigger a War of Nerves with an alien race with the power to create duplicates of the recently dead. So, why have I nattered only about this for so long on a Sonic forum? There are often shout-outs and references to these shows in other media, and Sonic.... not only is it no exception, but.... well... Skip to 1:52 for the most infamous shout-out. Yep, the launch sequence of the X-Tornado in Season 3 of Sonic X is pretty much this. And the folding down palm trees were also seen in the earlier seasons (my guess is Chuck is a Thunderbirds fan and introduced Tails to it!), as well as Tails' Tornado launch in Sonic Adventure 1. Plus, Thunderbird 2 itself featured in a Sonic X episode, the same one as the X-Tornado first showed up in. Only with a robot birds head attached to the front! And... this one is more of a reach, but the Chaotix space ship might be based on Thunderbird 3. And every time I see I flying aircraft carrier I can't help but think 'Cloudbase!' from Captain Scarlet. I'm looking at you GUN. So, yeah, Gerry Andersons shows do tend to get quite a lot of shout-outs, so expect me to point out with glee whenever one occurs!
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"Yeah, it's him. Guess he ran afoul of the Hound."
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The Detective and Assistant rushed over, worried that they'd failed, only when they turned the body over, although he was wearing the same clothes as the Decedent had worn the first time they met him, the face of a scruffy bearded man.
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"No. I hope the descendent did head out himself... wait... there's someone lying there... it looks like it IS the victim!"
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Wow, pretty effective list Survivor. Good work! Though, I think one type of Zombie has been missed out. The one that shows up in Fantasy. The Necromantic Zombie. There's no way I can cover it in detail like you have, but from what I've seen, they act like Type 1 Viral Zombies (slow, relentless, may have memories) except they are not infectious, and, due to being animated by magic, damaging the head often won't affect these zombies greatly. Rather than Zombification being passed on, the magic simple re-animated a corpse. So as long as you are alive, you're fine. Sometimes it can be any corpse will rise the moment life leaves it. In other cases some ritual needs to be performed before a Zombie can be raised.
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Thanks Jest. Yeah, as the comics go on the theory gathers more proof! :P I will admit I borrowed that concept, but given how the story arcs etc work in the comics something like it was rather necessary. Issue 13 So, lets she how things kick off with a new year of comics! Story 1: The Island Hedgehog Well, in a far more insightful, witter and entertaining way than I ever could, so I’ll skip the play by play and give a broad overview of my thoughts. As is obvious, the story is based on Sonic the Hedgehog 3. The first part contains a number of shoutouts to the game, the first mini-boss, the monkey robot, Hydrocity, Sonics temporary shield etc. While the second half is essentially the plot of StH 3. And contains what looks like a Fireball XL5 reference. In an American comic. In the pre-internet days. That’s unexpected, though not as much as when Chip ‘n’ Dale’s Rescue Rangers did it! But it's not like it's the only Gerry Anderson reference in the Sonic Franchise, right Tails? *points at SA1 and Sonic X* To answer one of the points mentioned in Jest’s review, Robotnik states outright that his hovercraft is crippled, which makes the ‘emergency landing’ option viable. Plus, he might have been investigating the legend of Floating Islands. An interesting (GAH! There’s that word again) thing to note with this story is the jokes take a back seat. Oh, they’re still there, but there’s less of them even than last Issue. Which wasn’t exactly heavy with the humour either. Even the aura of silliness that is often prevalent in the early issues has gone. The Island Hedgehog is, relatively speaking, a more serious story that introduces a lot of important elements to the world. There are some questionable moments in the story, no question. But for the early years this is one of the best. Story 2: Space in Yo’ Face I have to ask, who the hell comes up with these horrible names? It makes me groan just trying to write them. Names aside, the story begins with Sonic showing his honed artistic skills (now where did THOSE come from???), using a spin dash chainsaw style to carve a wooden statue of Antione. Now, while Sonic does do some ribbing at Antione’s expense, the fact he seems happy to do so, and it doesn’t appear to be on Sally’s orders, suggests that, maybe after the balloon incident, the two don’t hate each other as much as previously implied. The carving is interrupted, destroy the statue in the process, by Rotor and Sally. Who report that Robotnik has built his new weapon, the Robostorm. But let’s be honest, it’s a proto-Death Egg. And space vehicle shaped like Robotnik’s face with the abilities to Robotize from orbit. The only differences being that this one of much, much smaller, and this one seems to remind me architecturally of something Arabian-like. Interesting that a Death Egg like craft should show up in the same issue as the StH3 adaption in which game the space station is a major point. I wonder if the writers realised too later that the Death egg was in the game, but by that stage it was too late to re-write the script for the first story. The team moves in to sabotage the Death Egg’s unruly little brother, starting by Sonic saying he’ll lure the Swat Bots away one by one. Only in the last chase panel we see four chasing him at once. And not one of them thought to signal that they spotted the Priority One. Though, he hasn’t been called that yet. After sneaking aboard the Freedom Fighters barely have time to look around before Robotnik arrives. So they take off and blast into space, only for Robotnik to follow. Handy that his hovercraft can function in space! Then… things get… odd. Apparently Mobius has one hundred moons. Some of which have their own rings. Not only that, but some of these conditions on theses moons are well known. After being shot by Rotobnik’s craft, the mini-Death Egg lands on the ‘legendary’ moon Murkury, which is covered in, you guessed it, Muck. According to Rotor. How he knows…. *shrugs* The timeline published much later would try to explain these moons away by saying they were part of an Overlander (human) attempt to launch satellites, but that really doesn’t hold water. Why would a Satellite be covered in muck? And, frankly, how can you explain this crazy thing, and not cover why Robotnik doesn’t try time travel again when he can whip up a time machine in less time than it takes to make a cup of tea. And, incidentally, I thought Tails would enjoy being in space, rather than being scared. Robotnik’s hovercraft also arrives on the moon, and as Robotnik claims his vehicle is a transformer, it grows into a giant robot. Note that. It DOESN’T transform. It grows! A massive body emerges from nowhere. The only way that could possibly work is if that hovercraft was actually a TARDIS. And one thing I have to ask, why doesn’t the robot have arms? It just looks silly, and you’ve already shown it growing a whole body. Arm’s are not gonna make it look more daft. The mech then goes kicking the fun-sized Death Egg around, though, as with when it was shot in space, Robotnik can’t bear to watch cause it looks like him. But the Freedom Fighters have escaped into the barely breathable atmosphere of the moon. Just before everyone passes out, Sonic recalls some of the points mentioned before about Robotnik loving his own appearance, so sculpts a massive statue of Robotnik from muck. Which then buries Robotnik when it collapses, letting the Freedom Fighters escape in the mech-hovercraft-TARDIS thing. And how does Robotnik get back to Mobius? Well, it’s never said, but given the so-called physics on display my guess is he swam back through space. As with story 1, there are less jokes, but that aura of silliness returns and seems to be trying to make out missing the first story. There is a strong structure to it, with Sonic’s artistic skills and Robotniks love for his appearance being covered at the start, but the story loses points by calling attention to that fact! The first trip into space for the gang turns out rather weak. Overall Definitely read for the first story, if only to see Knux and the Floating Island’s introduction. You can happily skip the second story.
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Stacey laughed. "I know, but it would be fun!" -------------- "You... heard... oh. I'm... sorry Sarah."
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"I guess he felt he needed to be undercover," said Miles. At the two talked there was a scream from elsewhere on the moor. -------------- "Maybe we could nick one!" said Stacey. ------------- "Wh-what?" asked Zoe, a little shocked.
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"We'll need to get one!" said Stacey. ---------- "Sarah? What's wrong?" asked Zoe. ----------- The Assistant was surprised by the Detectives appearance, who explained he'd been camping out on the moor all this time.
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The prequel happened in a unique Special issue. It came out just after the reboot occurred, however, given that it's also been stated that Lost World hasn't taken place in the comics yet, it's probibly not canon.
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As night drew in a figure arrived in the hut, the Detective. ------------ "A shame we can't teleport like Ziona!" grinned Stacey. ------------- "Do you wanna see her now?" asked Ziona. Zoe nodded and headed in. "Sarah?"
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"Maybe it's the escaped convict!" whispered Anna.
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"Yeah," agreed Stacey. "We better check the rest of the place and make sure it's safe. But... let's head back first Cuz!" -------------- "Just go gentle with her and it'll be fine," said Ziona. "And... also... remember... who Sarah REALLY is!" Zoe's eyes went wide. "OHMIGOSH! I'd... I'd completely forgotten."
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The comics won't follow Rise of Lyric/Shatter Crystal. That's a separate continuity, and it has it's own comic line.
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"True. But he's found someone is living in that bronze age hut!"
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Stacey just managed to get clear before the trap collapsed. ------------ "Not quite yet Zoe. I want to talk about a couple of things first," said Ziona. "Really? Like what?" asked Zoe. "Zoe, I know you're really excited about everything, and want Sarah to be your friend, but you're pushing too fast. She needs time to adjust to this new life." Zoe looked down. "I... I know. I just... it's just... she's.. she's really nice and I want us to be happy friends." -------------- "If he doesn't get eaten it should!" said Miles
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The Assistant made his way onto the moor the next day. -------------- Stacey forced himself to move. ----------- "Zoe?" asked Ziona as she walked into the corridor. "There you are! Can I see Sarah now? Huh? Can I?" asked Zoe.
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"Yeah. Rather embarrasing of the guy got killed by the dog!"
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Aww, bye Shinomi! *waves*
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Eep! *gets hugged*
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Y-yes I a-am... *squeezes tail more*