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Chromatic Terras

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Posts posted by Chromatic Terras


  1. You can't just "Smash it" O_o it's very destruction could destroy an entire island and cause a very drastic shift in power. even if you were to defeat me and take it off its shrine, destroying it would be no east feat. You risk your life in the process.

    Here's an idea. I battle this cheerleader, and then afterwards, I promise not to use my super form again unless someone else tries to do so. I may wish to win, but I will only do it in a fair match.


  2. .............just take the compliment......In any case, none of you will be able to defeat me. As long as the Master Emerald still stands, I can continuously go back and draw power from it to keep me from losing energy.


  3. By the Gods, you actually are about to go all out. Very well then.

    The servers are the seven chaos.

    Chaos is power, power enriched by the heart.

    The controller is the one that unifies the chaos.

    Master Emerald, give me the strength to win!

    *Poof*

    Hyper_Knuckles_in_RAGE_by_CKT_INC.jpg

    You are no match for my emanated sparkle.


  4. Never forget Sonic 06. Although besides the whole awkward princess love, bad animations, controls, and Dr.Eggmans sudden weight loss, I was quite happy with the stages and playable characters. accepting that the game was soly around the 3 hedgehogs, the whole thing with Shadow always driving vehicles kind of made sense, Silver clearly jumps to more conclusions than a cat and a laser pointer, and then Sonic's stages (besides when u did some weird holy shield with the princess) were a pretty cool blend for him. Now sense I can't stand the loading screens and bad controls anymore, the game just sits in my tv stand collecting dust, but the first time I went through and beat it, I pretty much enjoyed the levels and most of the plot. Now the levels themselves can be whatever they want, as long as they're fun. However for the bosses such as the deadly six, if they're deadly, they're going to have to act deadly. I'm not saying someone has to die but they have to have an intention to seriously hurt someone rather than scream and run around like a child's play thing.


  5. Eh, Chip from Unleashed was pretty much the only thing that made the game annoying for me. It was like having a 5 year old tagging along behind you the entire time. The adventure series really was a good level of seriousness though it is kind of true they didn't have anything that appealed to younger kids of today. They really should draw out the Archie villains in different games ever now and again cause they all have so many personalities that can be funny, and serious at the same time.


  6. I think Nintendo is a lot more influenced in this game than they should. The whole Dessert ruins thing is the exact same pun as from New Super Mario. The gauntlet of truffles, as he called it, is also the same idea from those large lines of bullet bills. In terms of the 2D, it seems like some stages are while other stages aren't but I'm not as upset as I usually am because like he said, They allow you to differentiate between walking and running, also the camera angle is zoomed out a lot, and even if you run at full speed, you still have some control over it, and there isn't an ungodly amount of platforming like generations. The non-stop running thing, I did like it in 06 but as usual, that game was very under-developed so hopefully they made it better. I'm very upset with the fact you cant play as Tails, Knuckles, or Amy though. They could at the very least help in a boss battle. I don't know if it's just me but I tend to skip through cut scenes once I already see them once, so after the first play-through, I'm not gonna see them again. Still I'm really excited for a new Sonic game so I'm not going to skip buying it or a Wii U as my next console. Just have to hope this new form of play is a lot better hands-on compared to watching someone else play.

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